The Limited Run Games settlement is a $2.72 million class action resolution approved by the U.S. District Court for the Eastern District of New York on March 23, 2026, closing Carbone v. Limited Run Games, Inc. The publisher agreed to pay the fund to resolve claims that it used a Meta tracking pixel to share customers’ video-viewing data with Facebook’s parent company without consent, in violation of the federal Video Privacy Protection Act. Limited Run Games denied any wrongdoing and settled to avoid the cost of continued litigation.
Who Was Covered by the Settlement
The class included anyone in the United States who, between January 1, 2016 and June 20, 2025, either watched a pre-recorded video or purchased a video game containing cutscenes through the Limited Run Games website, its mobile apps, or any other digital platform the company operated.
The claims deadline was January 20, 2026. That was also the deadline to opt out or object. No objections were filed, and the window to submit a claim has closed.
What the Lawsuit Alleged
Named plaintiffs John Carbone and Ryan Adkins alleged that when customers watched product videos or bought games with video cutscenes on Limited Run Games platforms, the Meta Pixel embedded on the site transmitted data linking their identities to that viewing activity back to Meta. The VPPA, a 1988 federal law, prohibits video service providers from disclosing what a consumer watches without written permission, and it carries statutory damages of at least $2,500 per violation. That per-violation figure is what makes pixel-tracking cases like this one attractive to plaintiffs’ firms and expensive to fight.
How Much Claimants Receive
Unlike some comparable VPPA settlements that cap individual payouts at a few dollars, this one used a pro rata model: after deductions, each valid claim gets an equal share of what’s left. Payments can be issued by check or electronically through PayPal or Venmo.
The $2.72 million fund was reduced by the following court-approved deductions:
- Attorney fees of $906,666.67 (one-third of the fund) plus $7,564.41 in litigation costs to class counsel from Gucovschi Rozenshteyn, PLLC and Levi & Korsinsky LLP. Counsel logged 354 hours with a combined lodestar of roughly $223,000, making the approved fee about four times the hourly value of the work.
- Service awards of $2,500 each to Carbone and Adkins.
- Settlement administration costs to Kroll LLC, which had billed about $93,219 by mid-February 2026 and estimated another $75,000 to $85,000 to finish.
That left roughly $1.7 million net for distribution to class members. Neither the court filings nor the settlement website disclosed how many valid claims were submitted or the final per-person payment amount, so the individual figure is not public.
Key Dates
The settlement moved through the court on the following schedule:
- Preliminary approval: November 21, 2025. Limited Run Games was ordered to deposit the full $2.72 million into a Kroll-administered escrow account within 30 days.
- Claim, opt-out, and objection deadline: January 20, 2026.
- Final approval hearing: March 11, 2026. The court found the settlement “fair, reasonable, and adequate.”
- Final judgment entered: March 23, 2026. The case was dismissed with prejudice.
Payments to approved claimants are distributed by Kroll after final approval; the settlement documents do not publish a fixed payment date.
What Limited Run Games Agreed to Change
Beyond the cash fund, the settlement includes injunctive relief. Limited Run Games agreed to stop using Meta Pixel on its website and apps to disclose what specific video content individual users request or watch. That commitment stays in place unless the VPPA is amended, repealed, or struck down.
Limited Run Games, founded in 2015 by Josh Fairhurst and Douglas Bogart and based in North Carolina, publishes physical editions of video games for Nintendo Switch, PlayStation, Xbox, and PC. It has operated as a subsidiary of Sweden’s Embracer Group since August 2022.